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![]() ![]() I'll get that Unicorn next time he comes aroundĪlong with the new attractions there also comes some new "bumps" in the design, like my number one complaint the lack of a Lock-On button which was in the previous games, you don't know how infuriating it is to do your special attack towards an enemy Ace just for it to hit the wall beside him instead. I am personally psyched to finally play as the new suits of Deathsycthe Hell, Heavyarms, Tallgesse II, 00, XX, Unicorn, GP01, and GP02, all given their own unique fighting style and anime perfect attacks. What did I like? I loved the new cel-shaded graphics, a great aesthetic that is perfect for an anime mech combat game, and the new addition of partner strikes and field-types really up the tactical thinking during a mission. So how does the third entry in DW:G match up against the previous two much loved games, well it has it's pluses and it's minuses. Oh yeah, they start to explode as I step on to the field Each mobile suit and their pilots fought just like you've known them to and wanted to, and has become one of the most addicting games to play to unlock absolutely everything. Koei made an awesome game, a perfect fusion of the Dynasty Warriors gameplay with 50 foot robots finally making a Gundam game that actually made you feel like your were actually piloting a mobile suit but with a PS3 or 360 controller. When I heard they were making a Dynasty Warriors game with Gundams and it was gonna be released in America I felt like things in the universe must of perfectly aligned to bestow such an awesome game to me and other Gundam Fans. ![]() One, two, three, four, five, six, seven, eight, nine, ten, eleven, twelve.
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